public class NPCWither extends NPCMonsterAbstract<EntityWither,org.bukkit.entity.Wither>
entityLivingFieldResolver, entityLivingMethodResolver
entityFieldResolver, entityMethodResolver, nbtHandler, npcEntityFieldResolver, npcEntityMethodResolver, pluginName
Constructor and Description |
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NPCWither(EntityWither npcEntity) |
clearGoalSelector, clearTargetSelector, getGoalListB, getGoalListC, getGoalSelector, getTargetListB, getTargetListC, getTargetSelector, postInit
clampYaw, getEntityLivingField, invokeEntityLivingMethod, invokeEntityLivingMethod, lookAt, moveForward, moveWithHeading, onDie, onHeadingMove, pathfindTo, refreshEquipment, refreshSlot, setBodyYaw, setEntityLivingField, setHeadYaw, setPitch, setYaw, tickAI
broadcastGlobalPacket, broadcastPacket, despawn, getAbsoluteBoundingBox, getBoundingBox, getBukkitEntity, getEntityField, getEntityType, getName, getNbtData, getNpcEntity, getNPCField, getNpcType, getPlugin, getUniqueId, invokeEntityMethod, invokeEntityMethod, invokeNPCMethod, invokeNPCMethod, isNameVisible, isPersistent, onBaseTick, onCollide, onDamage, onDie, onMotion, onMove, onNBTRead, onNBTWrite, playAnimation, postInit, readFromNBT, registerAI, respawnTo, sendPacket, setEntityField, setMotion, setName, setNameVisible, setNPCField, setPersistent, spawn, toString, updateNearby, updateNearby, updateNearby, updateToPlayer, writeToNBT
public NPCWither(EntityWither npcEntity)
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