public class NPCWolf extends NPCTameableAbstract<EntityWolf,org.bukkit.entity.Wolf>
entityLivingFieldResolver, entityLivingMethodResolver
entityFieldResolver, entityMethodResolver, nbtHandler, npcEntityFieldResolver, npcEntityMethodResolver, pluginName
Constructor and Description |
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NPCWolf(EntityWolf npcEntity) |
clearGoalSelector, clearTargetSelector, getGoalListB, getGoalListC, getGoalSelector, getTargetListB, getTargetListC, getTargetSelector, postInit
clampYaw, getEntityLivingField, invokeEntityLivingMethod, invokeEntityLivingMethod, lookAt, moveForward, moveWithHeading, onDie, onHeadingMove, pathfindTo, refreshEquipment, refreshSlot, setBodyYaw, setEntityLivingField, setHeadYaw, setPitch, setYaw, tickAI
broadcastGlobalPacket, broadcastPacket, despawn, getAbsoluteBoundingBox, getBoundingBox, getBukkitEntity, getEntityField, getEntityType, getName, getNbtData, getNpcEntity, getNPCField, getNpcType, getPlugin, getUniqueId, invokeEntityMethod, invokeEntityMethod, invokeNPCMethod, invokeNPCMethod, isNameVisible, isPersistent, onBaseTick, onCollide, onDamage, onDie, onMotion, onMove, onNBTRead, onNBTWrite, playAnimation, postInit, readFromNBT, registerAI, respawnTo, sendPacket, setEntityField, setMotion, setName, setNameVisible, setNPCField, setPersistent, spawn, toString, updateNearby, updateNearby, updateNearby, updateToPlayer, writeToNBT
public NPCWolf(EntityWolf npcEntity)
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